Skip to content

Universe Modifier

Universes can be setup and modified through the Universe Modifier. This modifier comes with a set of widgets that allow for fixture patching, setup and positioning. It also comes with a set of widgets which purpose is to edit a seleced fixture's channel on the fly.

Universe Settings

The Universe Settings widgets offers a way to setup and customize universes settings on the fly.

SettingDescription
NameThe universe's nickname
ColorThe universe's associated color (purely aestethic)
IDThe universe's unique identifier

Fixture Pool

Similarly to The patch bay, the fixture pool widget contains holds a reference to the list of the displayed universe's patched fixtures.

Adding Fixtures

The add button allows for new fixtures to be patchied allong the universe's fixture list. For further information please see Patching Fixtures under the workflow section.

patch bay

Selecting Fixtures

One or many fixtures may be selected for deletion. to do so, you may either hold the Ctrl key and select multiple individual list entries or start by clicking on the first list entry index to be selected and select a second entry while holding the Shift key, thus resulting in the selection of every fixture in between these two indices.

Filtering Fixtures

Once patched, universe's fixtures may be filtered by inputing a search string within the Search Items textbox.

Deleting Fixtures

Once fixtures are selected, you may delete every selected entry by pressing the Del or Backspace key. You will then be prompted with a validation popup. Deleting a universe's fixture will automatically remove the references to the specified fixture(s) instance(s) throughout the whole show.

delete fixture

Fixture Settings

A selected fixture's Settings can be modified by modifying values in the fixture settings widget.

SettingDescription
NameThe fixture's nickname
AddressThe fixture's address on the universe
ModeThe fixture's operating mode

Fixture Position Tool

While a fixture can be positionned through the visualizer's tranform controls feature, it's position may be fine-tuned by using the universe modifier's position tool widget. Fixture's position in space can be specified with cm accuracy while rotation in every axes can be specified in steps of 1 degrees.

Fixture Channels

A selected fixture's channels can be modified on the fly by playing around with the channel faders available through the channels widget.

Note Fixture channels modified using the Universe Modifier can only be manipulated live. Set values cannot be stored nor exported. Please refer to the Group Modier in order to learn how to create registerable cues.

Supported Channel Types

All channel types are virtually supported. However, some might not have been implemented yet for visualization. Thus meaning that values will be sent through but wont be emulated in the visualizer.

Channel TypeDescriptionVisualizerNotes
No FunctionNo data
Shutter StrobeShutter strobe
Strobe SpeedStrobe Speed
Strobe DurationStrobe Duration
IntensityDimmer/Brightness
Color IntensityColor Channel IntensitySupported: R,G,B,C,M,Y
Color PresetColor preset selection
Color TemperatureColor temperatrue
PanPan
Pan ContinuousContinuous panning speed⬜️
TiltTilt
Tilt ContinuousContinuous tilting Speed⬜️
Pan TiltSpeedPan & Tilt speed selection⬜️
Wheel SlotWheel selectionSupported: Color wheel
Wheel ShakeWheel slot shaking⬜️
Wheel SlotRotationFull wheel roration⬜️
Wheel RotationWheel slot rotation⬜️
EffectFixture built-in effect selection⬜️
Beam AngleBeam angle value
Beam Position
Effect SpeedEffect speed selection⬜️
Effect DurationEffect duration⬜️
Effect ParameterEffect parameter⬜️
Sound SensitivityFixture sound sensitivity⬜️
FocusFocus distance
ZoomZoom / Beam angle
IrisIris Opening⬜️
Iris EffectFixture built-in iris effect⬜️
FrostFrosting⬜️
Frost EffectFixture built-in frosting effect⬜️
PrismPrism selection⬜️
Prism RotationPrism rotation speed⬜️
Blade Insertionblade selection / insertion⬜️
Blade SystemRotationblade rotation selection⬜️
FogFogging⬜️
Fog OutputFogging⬜️
Fog TypeFogging type selection (Fog/Haze)⬜️
RotationGeneric rotation
SpeedGeneric speed
TimeGeneric time
MaintenanceMaintenance⬜️
GenericNo type-specific properties.⬜️

Color Picker

The color picker widget can be used to manipulate a fixture's color intensity channels. Color systems can differ from one fixture to another (RGB, CMY, HSV...). To ease color manipulation, the chosen color value is automatically converted to match the fixture's color system.

Modes

For ease of use, the GUI responsible for color transformation is based around the HSB/HSL color system. Hue can be selected by dragging the cursor around the perimeter of the wheel. Saturation value is relative to the radius value between the wheel's center and it's edge.

Color values can also be inputed manually through the widget's input. You may opt to switch between different color systems in order to manually input the color of your choice. The color value wil automatically converted to be interpreted correctly by the selected fixture.

Pan & Tilt

A fixture's Pan and Tilt values may be adjusted manually by using the Pan & Tilt widget.

Fine Adjustments

When enabled, the "Set fine channels" feature allows for Pan & Tilt fine tuning. Fine pan and tilt values may be finely adjusted through a range of 255 values for each actual step.

WARNING

Fine channel adjustment will only be applied to fixtures which come with fine Pan & Tilt channels.

ASLS Studio - Released under the GPLv3 License